Share to: share facebook share twitter share wa share telegram print page

 

The Kathol Rift

  • Star Wars:
  • The DarkStryder Campaign
The Kathol Rift
Cover art by Douglas Shuler
PublishersWest End Games
Publication1996;
29 years ago
 (1996)
GenresSpace opera
SystemsD6 System
ISBN978-0874312737

The Kathol Rift is a series of adventures published by West End Games (WEG) in 1996 for the science fiction role-playing game Star Wars: The Roleplaying Game, itself based on the Star Wars franchise.

Description

In a previous series of adventures (The Darkstryder Campaign), the crew of the New Republic ship FarStar were pursuing Imperial Moff Sarne. This chase now leads them to the dangerous Kathol Rift.[1] This book contains five scenarios that bring this campaign arc to a close:[2]

  • Harm's Way: The FarStar must visit an abandoned science outpost to replenish food supplies.
  • Rogue Element: The ship faces mutiny.
  • Waystation: A team is sent to explore a mysterious structure.
  • Home: A passenger native to a planet the ship is visiting starts to change.
  • Showdown: The ship responds to a distress call from a seemingly uninhabited planet.

Publication history

Game historian Shannon Appelcline, in the 2014 book Designers & Dragons: The '80s, noted that after West End Games published a second edition of the Star Wars role-playing game in 1992, "The Star Wars line was even enjoying something of a renaissance, with some innovative material going to press, notably the DarkStryder Campaign (1996), which took a darker look at the Star Wars universe."[3]: 261–262  This boxed set was followed by the sequel The Kathol Rift, a 96-page book designed by Chris Doyle, Anthony P. Russo, Lisa Smedmane, George R. Strayton, and Paul Sudlow, with interior art by Storn A. Cook, Dan Day, David Day, Tim Eldred, Ray Lederer, Christopher J. Trevas, and Michael Vilardi, and cover art by Zoltán Boros and Gábor Szikszai.[2] It was published by WEG in 1996.

Reception

In Issue 234 of Dragon (November 1996), Rick Swan found that some of the encounters were underdeveloped, and the tone was uneven, which he ascribed to the large number of people on the design team. He also noted the high lethality of the adventures, warning that players should have "a tolerance for dead player characters." Despite this, he recommended Kathol Rift as "a solid collection", although "Familiarity with the [previously published] Darkstryder box is mandatory." He concluded by giving this book an above average rating of 5 out of 6.[1]

In Issue 10 of Arcane (September 1996), Andrew Rilstone noted that these adventures are very character driven, and will demand much from the players, saying, "It features complex, multi-layered plots which push the envelope of roleplaying scenario design and still gives you a good chance to shoot some Stormtroopers." Rilstone gave a nuanced recommendation, asking, "Will the referee really be able to keep track of exactly how the complicated plot impacts on this exceptionally large cast of characters? If the answer is yes, then I strongly recommend this book." He concluded by giving the book an average rating of 7 out of 10.[4]

Reviews

References

  1. ^ a b Swan, Rick (October 1996). "Roleplaying Reviews". Dragon. No. 234. TSR, Inc. p. 112.
  2. ^ a b "Kathol Rift (The)". Guide du Rôliste Galactique (in French). 2009-05-08. Retrieved 2021-11-24.
  3. ^ Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.
  4. ^ Rilstone, Andrew (September 1996). "Reviews". Arcane. No. 10. Future Publishing. p. 73.
  5. ^ "Australian Realms Magazine - Complete Collection". June 1988.


Kembali kehalaman sebelumnya


Index: pl ar de en es fr it arz nl ja pt ceb sv uk vi war zh ru af ast az bg zh-min-nan bn be ca cs cy da et el eo eu fa gl ko hi hr id he ka la lv lt hu mk ms min no nn ce uz kk ro simple sk sl sr sh fi ta tt th tg azb tr ur zh-yue hy my ace als am an hyw ban bjn map-bms ba be-tarask bcl bpy bar bs br cv nv eml hif fo fy ga gd gu hak ha hsb io ig ilo ia ie os is jv kn ht ku ckb ky mrj lb lij li lmo mai mg ml zh-classical mr xmf mzn cdo mn nap new ne frr oc mhr or as pa pnb ps pms nds crh qu sa sah sco sq scn si sd szl su sw tl shn te bug vec vo wa wuu yi yo diq bat-smg zu lad kbd ang smn ab roa-rup frp arc gn av ay bh bi bo bxr cbk-zam co za dag ary se pdc dv dsb myv ext fur gv gag inh ki glk gan guw xal haw rw kbp pam csb kw km kv koi kg gom ks gcr lo lbe ltg lez nia ln jbo lg mt mi tw mwl mdf mnw nqo fj nah na nds-nl nrm nov om pi pag pap pfl pcd krc kaa ksh rm rue sm sat sc trv stq nso sn cu so srn kab roa-tara tet tpi to chr tum tk tyv udm ug vep fiu-vro vls wo xh zea ty ak bm ch ny ee ff got iu ik kl mad cr pih ami pwn pnt dz rmy rn sg st tn ss ti din chy ts kcg ve 
Prefix: a b c d e f g h i j k l m n o p q r s t u v w x y z 0 1 2 3 4 5 6 7 8 9