User talk:Undertzolkin
http://genesis.uag.mx/edmedia/material/fisica/movimiento7.htm
Ax = Vot + (at^2)/2
Vf^2 = Vo^2 + 2aAx
Vf = Vo + at
imaginemos que la ´A´ es Delta x
R = (-2 Vo^2 Sen a Cos a) / g hMax = (-Vo^2 Sen^2 a) / 2g
http://www.cplusplus.com/files/tutorial.pdf for studying only.
C++ free tutorial
Variables. Data Types.
- include "stdafx.h"
int _tmain(int argc, _TCHAR* argv[])
{
//============WHILE, DO WHILE=========
//dowhile
/*char a=65;
do
{
cout << a;
a++;
} while (a != 91);*/ //dowhile
//while
/*int x=1;
int iNum;
int iResult=01;
while(x <= 5) { cin>>iNum; iResult= iResult + iNum; x++; } cout<<"ur answer is "<< iResult<<endl;*/
//=========IF, ELSE , ELSE IF, ELSE.======================================================================
/*int iCali; cout<<"Ingresa la nota";
do { cin>>iCali;
if (iCali >=0 && iCali<=59) { cout<<"la fregaste!\n"; }
else if (iCali >=60 && iCali<=69) { cout<<"echale ganas\n"; } else if (iCali >= 70 && iCali<=79) { cout<<"Puedes mejorar esta nota\n"; }
else if (iCali>=80 && iCali<=89) { cout<<"estas bien\n"; }
else if (iCali>90 && iCali<=100) { cout<<"Felicidades\n"; }
else { cout<<"Incorrect input"; }
} while (iCali != -1);*/
//============SWITCH perfecto==================================================================
/*int iNum=0; int iUni, iDece, iCente;
cout<< "Introdusca un numero del 1 al 999\n"; cin>>iNum;
iCente=(iNum/100); iDece=(iNum%100)/10; iUni=(iNum%100)%10;
switch (iCente) { case 1:
cout<<"Cien"; break;
case 2:
cout<<"Doscientos"; break;
case 3:
cout<<"Trescientos"; break;
case 4:
cout<<"Cuatrocientos"; break;
case 5:
cout<<"Quinientos"; break;
case 6:
cout<<"Seiscientos"; break;
case 7:
cout<<"Setecientos"; break;
case 8:
cout<<"Ochocientos"; break;
case 9:
cout<<"Novecientos"; break; }
switch (iDece) { case 1: if (iUni == 1) { cout<<"Once"; break; }
else if(iUni == 2) { cout<<"Doce"; break; }
else if(iUni == 3) { cout<<"Trece"; break; }
else if(iUni == 4) { cout<<"Catorce"; break; }
else if(iUni == 5) { cout<<"Quince"; break; }
else (iUni>5); { cout<<"Diezi"; break; }
case 2: if(iUni == 0) { cout<<"Veinte"; } else { cout<<"Veinti"; } break;
case 3: if(iUni == 0) { cout<<"Treinta"; } else { cout<<"treinta y "; } break;
case 4: if(iUni == 0) { cout<<"Cuarenta"; } else { cout<<"Cuarenta y "; } break;
case 5: if(iUni == 0) { cout<<"Cincuenta"; } else { cout<<"Cincuenta y "; } break;
case 6: if(iUni == 0) { cout<<"Sesenta"; } else { cout<<"Sesenta y "; } break;
case 7: if(iUni == 0) { cout<<"Setenta"; } else { cout<<"Setenta y "; } break;
case 8: if(iUni == 0) { cout<<"Ochenta"; } else { cout<<"Ochenta y "; } break;
case 9: if(iUni == 0) { cout<<"Noventa"; } else { cout<<"Noventa y "; } break; }
switch (iUni) { case 1: { cout<<"uno"; break; }
case 2: { cout<<"dos"; break; }
case 3: { cout<<"tres"; break; }
case 4: { cout<<"cuatro"; break; }
case 5: { cout<<"cinco"; break; }
case 6: { cout<<"seis"; break; }
case 7: { cout<<"siete"; break; }
case 8: { cout<<"ocho"; break; }
case 9: { cout<<"nueve"; break; }
}*/
//=========== FOR con password==========================================================================================
/* double nMyPass=9722, nPass=0; cout<<"Introdusca su codigo ";
for(int nVeces=1; nVeces<4; nVeces++) {
cin>>nPass;
if(nPass != nMyPass) { cout<<"incorrecto, Intenta de nuevo "; }
else { cout<<"Correcto"; break; } }*/
//================= GETCH=========================================================================================================
/*#include "stdafx.h"
- define ESC 27
- define ARROW -32
- define UP 72
- define DOWN 80
- define LEFT 75
- define RIGHT 77
int _tmain(int argc, _TCHAR* argv[])
{
char cLetra=0;
do
{
cLetra=_getch(); //capturar tecla especial
if(cLetra==ARROW)//si la tecla fue una flecha {
cLetra=_getch(); //capturar el siguiente char, el cual me dira cual flecha se presiono
switch (cLetra)
{ case UP: cout<<"UP \n"; break; case DOWN: cout<<"DOWN\n"; break; case LEFT: cout<<"LEFT \n"; break; case RIGHT: cout<<"RIGHT \n"; break;
default: cout<<"Tecla especial \n";
}
}
else //se presiono cualquier otra tecla
{
cout<<cLetra;
}
} while(cLetra!=ESC);*/
return 0;
Content Disclaimer
Informasi ini disarikan dari Wikipedia dan disajikan kembali untuk tujuan edukasi. Konten tersedia di bawah lisensi CC BY-SA 3.0. Kami tidak bertanggung jawab atas ketidakakuratan data yang bersumber dari kontribusi publik tersebut.
- The information displayed on this website is sourced in part or in whole from Wikipedia and has been adapted for the purpose of restating it. We strive to provide accurate and relevant information, however:
- There is no guarantee of absolute accuracy. Wikipedia is an open, collaborative project that can be edited by anyone, so information is subject to change.
- It is not intended to constitute professional advice. The content displayed is for informational and educational purposes only. For important decisions (e.g., medical, legal, or financial), please consult a professional.
- Content copyright. Wikipedia is licensed under the Creative Commons Attribution-ShareAlike License (CC BY-SA). This means that content may be reused with appropriate attribution and shared under a similar license.
- Responsible use. Any risk arising from the use of information from this website is entirely the responsibility of the user.