User:Hanfengze
Hello everybody, I am Ping Fan and I love the on-line games. Now I was playing an on-line game in the Korea services. I think this game is very good. Today I will introduce a Korea on-line game Rohan. It is a 3D action on-line game; the story is around 5 characters’ war.
The healers act as right magicians and they can recover other characters and perform magical attacks. The Elf can study the healing magician that is very useful in the party play. They also can study attacking magician, which is powerful.
The half elf is a breed, created from humans and elves. They can become ranger the power-based archer and scout speed-based archer. They can very fast to get experience. When you group own a archer, you can very quicklyto kill the monsters.
Dhan is a special character, via the PK to others; they will grow stronger than before. They can become avenger invisible assassin, who can kill their opponents without any notice and predator speed-based assassin, they can own the fastest attacks of all.
The last is Dekan, their split weapons can use it together with the speed attack and the heal magic. They can become the dragon sage hybrid of magician knight, they can transform to dragon, which engage its speed attack and move. They also can become the dragon knight warrior magical knight and they are good at in hidden attacks as main skill.
The second, I will introduce the special system of the Rohan. There are many special systems in this game.
The revenge system is perfect, when you are killed by others or a group, the system will record, who kills you. When you think you are strong enough, you can use the system directly to move to the player and kill him for your revenge.
The second is city building system. When you own a guild, you can choose which area is your city. Your guild can build the city by yourselves for example you can build different circumvallation, building, market and so on. When your guild has war, you are not only recovery the city, at the same time you also can attack other guilds’ cities. These will be brought enjoyment to the players.
The third system is turn profession system. When a role has a enough level, he will turn his profession and he will get more and stronger skills than before for example the priest can turn to fete, he can get more skills to heal the others.
The last, it is the rank unity system. There are 10 levels in the game; the higher level player can get the better weapons and mounting, the lower level player just can get the experience. The player can get the rank from the PVP, the guild war, revenge and so on.
When a role level ups, he gets 5 points to spare himself attributes, that include strength is about the physical damage, agility is about the attack speed and rate, stamina is about the HP limit, spirit is about the magic speed, intellect is about the magic damage.
The human, everybody knows that the human is as a warrior, they can become a high damage exporter and a high defences to the group. So I think the human must add the most points to the strength and stamina and a little to the agility. The elf is the enchanter, the magic does not have the problem with the attack rate so we do not need add the points on the agility, and we must add points on the intellect, spirit and stamina. The half elf is the archer, the agility is very important to them, the archer has high damage but the attack speed is slow so the agility, strength and stamina is very important. The Dhan and Dekan, I did not play them and I could not give the experience. In the game, I was often killed by their players so they also were very strong. At the following, I paste some pictures from the game. Please enjoy them.
Reference: http://www.playrohan.com/
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