Talk:Gamer

Wiki Education assignment: Technology and Culture

This article was the subject of a Wiki Education Foundation-supported course assignment, between 23 August 2022 and 16 December 2022. Further details are available on the course page. Student editor(s): CMCRV 23' (article contribs).

— Assignment last updated by BlueWaterBottle67 (talk) 16:47, 16 September 2022 (UTC)[reply]

Spelling correction needed

First sentence of the last paragraph for the “Psychology” section. Reads “ Escapism in gaming is a major factor in why individuals have falling in love with gaming.” Should be “have fallen in love with”. 98.110.108.179 (talk) 08:39, 8 December 2022 (UTC)[reply]

Team-B-Vital Improvement Drive

Hello all!

This article has been chosen as this fortnight's effort for WP:Discord's #team-b-vital channel, a collaborative effort to bring Vital articles up to a B class if possible, similar to WP:Articles for Improvement. This effort will run for up to a fortnight, ending early if the article is felt to be at B-class or impossible to further improve. Articles are chosen by a quick vote among interested chatters, with the goal of working together on interesting Vital articles that need improving.

Thank you! Remagoxer (talk) 23:04, 25 January 2023 (UTC)[reply]

Defining "gamer": a "proactive hobbyist"?

A Google search for the phrase "proactive hobbyist" (and even "proactive hobbyist -gamer") finds that the phrase is exclusively associated with this article and pages quoting it.

What does it mean? As a native English speaker, I have only the vaguest sense - I think this phrase intends to separate the casual player of games from the proper gamer. But this phrase doesn't actually say that.

What is the gamer proactive about? If the word is to remain, that ought to be explained/defined. Otherwise, a different, self-explanatory term should be found. (Indeed, I wonder if "proactive" was originally a substitution for a word like "motivated" or "dedicated".) SSSheridan (talk) 10:47, 8 November 2023 (UTC)[reply]

Semi-protected edit request on 15 June 2024

metnal = mental 2603:8000:D300:3650:6402:F12:69AF:7EB5 (talk) 22:50, 15 June 2024 (UTC)[reply]

 Done '''[[User:CanonNi]]''' (talkcontribs) 10:11, 16 June 2024 (UTC)[reply]

Wording and sourcing problems in final paragraph of "Gaymer"

I have concerns about the paragraph citing the “online roulette survey” in the section on LGBTQ+ gamers. The prose reads as non-encyclopedic, and the cited source for 20, (Them.us) appears to reference an ADL study that is no longer accessible; I have been unable to locate the original study independently, which raises verifiability concerns. Additionally, the example in the Them.us article used to illustrate earnings disparities compares professional players from very different competitive ecosystems (e.g., Call of Duty vs. Magic: The Gathering), which may constitute a misleading or unsupported equivalence given the substantial differences in prize pools and monetization. Would a more experienced editor be willing to review this material for sourcing, tone, and potential undue synthesis, and determine whether it should be rewritten, better sourced, or removed? ~2026-14181-4 (talk) 20:47, 7 January 2026 (UTC)[reply]

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