FurryBall
| FurryBall GPU Render | |
|---|---|
| Developer | Art And Animation studio |
| Stable release | v RT
|
| Operating system | Windows Vista and later |
| Type | Rendering system |
| License | Trialware |
| Website | furryball |
FurryBall is 3D computer graphics software and plug-in for real-time GPU production quality unbiased rendering. It is also a biased final frame renderer used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012.
Overview
FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was used for rendering a whole feature movie, Goat Story 2 in 2008. It's probably the first world rendered CGI feature movie for cinemas rendered only on GPUs.
In 2015, the latest version of FurryBall RT was released with a completely rewritten core.
Features
FurryBall Render (commercial version) comes with free export scripts for the following software:
PLUGINS
References
- Goat Story 2 - CGI movie for cinemas rendered in FurryBall
- NVIDIA - list of GPU renderers
- Autodesk Exchange
External links
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