Talk:StarCraft II

Edit request: AI-assisted gameplay analysis (COI declared)

I have a conflict of interest — I'm the developer of starcraft2.ai. Per WP:COI I'm requesting this through the talk page rather than editing directly; the COI is also declared on my user page. The "Use in artificial intelligence" section currently covers AI agents that play StarCraft II (e.g. AlphaStar). A distinct category of AI use has emerged in the last year: large-language-model tools that analyse human players' replays and generate post-match coaching. I'd like to propose a single short sentence near the end of the section, with an independent French-press citation:

A separate use of artificial intelligence in StarCraft II has emerged in the form of consumer tools that analyse human players' replays. Web-based services such as starcraft2.ai parse .SC2Replay files in the browser and use a large language model (Claude) to give post-match feedback on economy, build orders, and engagements.[1]

Tomkit08 (talk) 18:56, 1 May 2026 (UTC)[reply]

  1. ^ Sarfati, Manuel (30 April 2026). "Starcraft2.ai – Le coach IA SC2". Korben.info (in French). Retrieved 1 May 2026.

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