Rebound attackThe rebound attack is a tool in the cryptanalysis of cryptographic hash functions. The attack was first published in 2009 by Florian Mendel, Christian Rechberger, Martin Schläffer and Søren Thomsen. It was conceived to attack AES like functions such as Whirlpool and Grøstl, but was later shown to also be applicable to other designs such as Keccak, JH and Skein. The attackThe Rebound Attack is a type of statistical attack on hash functions, using techniques such as rotational and differential cryptanalysis to find collisions and other interesting properties. The basic idea of the attack is to observe a certain differential characteristic in a block cipher (or in a part of it), a permutation or another type of primitive. Finding values fulfilling the characteristic is achieved by splitting the primitive into three parts such that . is called the inbound phase and and together are called the outbound phase. The attacker then chooses values that realize part of the differential characteristic in the inbound phase deterministically, and fulfill the remainder of the characteristic in a probabilistic manner. Thus, the rebound attack consists of 2 phases:
The advantage of using an inbound and two outbound phases is the ability to calculate the difficult parts of the differential characteristic in the inbound phase in an efficient way. Furthermore, it ensures a high probability in the outbound phase. The overall probability of finding a differential characteristic thus becomes higher than using standard differential techniques. Detailed description of the attack on hash functions with AES-like compression functionsConsider a hash function which uses an AES-like substitution-permutation block cipher as its compression function. This compression function consists of a number of rounds composed of S-boxes and linear transformations. The general idea of the attack is to construct a differential characteristic that has its most computationally expensive part in the middle. This part will then be covered by the inbound phase, whereas the more easily achieved part of the characteristic is covered in the outbound phase. The system of equations, which describe the characteristic in the inbound, phase should be underdetermined, such that many starting points for the outbound phase can be generated. Since the more difficult part of the characteristic is contained in the inbound phase it is possible to use standard differentials here, whereas truncated differentials are used in the outbound phase to achieve higher probabilities. The inbound phase will typically have a few number of active state bytes (bytes with non-zero differences) at the beginning, which then propagate to a large number of active bytes in the middle of the round, before returning to a low number of active bytes at the end of the phase. The idea is to have the large number of active bytes at the input and output of an S-box in the middle of the phase. Characteristics can then be efficiently computed by choosing values for the differences at the start and end of the inbound phase, propagating these towards the middle, and looking for matches in the input and output of the S-box. For AES like ciphers this can typically be done row- or column-wise, making the procedure relatively efficient. Choosing different starting and ending values leads to many different differential characteristics in the inbound phase. In the outbound phase the goal is to propagate the characteristics found in the inbound phase backwards and forwards, and check whether the desired characteristics are followed. Here, truncated differentials are usually used, as these give higher probabilities, and the specific values of the differences are irrelevant to the goal of finding a collision. The probability of the characteristic following the desired pattern of the outbound phase depends on the number of active bytes and how these are arranged in the characteristic. To achieve a collision, it is not enough for the differentials in the outbound phase to be of some specific type; any active bytes at the start and end of the characteristic must also have a value such that any feed-forward operation is cancelled. Therefore, when designing the characteristic, any number of active bytes at the start and end of the outbound phase should be at the same position. The probability of these bytes cancelling adds to the probability of the outbound characteristic. Overall, it is necessary to generate sufficiently many characteristics in the inbound phase in order to get an expected number of correct characteristics larger than one in the outbound phase. Furthermore, near-collisions on a higher number of rounds can be achieved by starting and ending the outbound phase with several active bytes that do not cancel. Example attack on WhirlpoolThe Rebound Attack can be used against the hash function Whirlpool to find collisions on variants where the compression function (the AES-like block cipher, W) is reduced to 4.5 or 5.5 rounds. Near-collisions can be found on 6.5 and 7.5 rounds. Below is a description of the 4.5 round attack. Pre-computation
To make the rebound attack effective, a look-up table for S-box differences is computed before the attack. Let represent the S-box. Then for each pair we find the solutions (if there are any) to the equation
where represents the input difference and represents the output difference of the S-box. This 256 by 256 table (called the difference distribution table, DDT) makes it possible to find values that follow the characteristic for any specific input/output pairs that go through the S-box. The table on the right show the possible number of solutions to the equation and how often they occur. The first row describes impossible differentials, whereas the last row describes the zero-differential. Performing the attackTo find a collision on 4.5 rounds of Whirlpool, a differential characteristic of the type shown in the table below must be found. This characteristic has a minimum of active bytes (bytes with non-zero differences), marked in red. The characteristic can be described by the number of active bytes in each round, e.g. 1 → 8 → 64 → 8 → 1 → 1. The inbound phaseThe goal of the inbound phase is to find differences that fulfill the part of the characteristic described by the sequence of active bytes 8 → 64 → 8. This can be done in the following three steps:
These steps can be repeated with 264 different starting values in step 1, resulting in a total of 2128 actual values that follow the differential characteristic in the inbound phase. Each set of 264 values can be found with a complexity of 28 round transformations due to the precomputation step. The outbound phaseThe outbound phase completes the differential characteristic in a probabilistic way. The outbound phase uses truncated differentials, as opposed to the inbound phase. Each starting point found in the inbound phase is propagated forwards and backwards. In order to follow the desired characteristic, 8 active bytes must propagate to a single active byte in both directions. One such 8 to 1 transition happens with a probability of 2−56,[1] so fulfilling the characteristic has a probability of 2−112. To ensure a collision, the values at the start and end of the characteristic have to cancel during the feed-forward operation. This happens with a probability of approximately 2−8, and the overall probability of the outbound phase is therefore 2−120. To find a collision, 2120 starting points have to be generated in the inbound phase. Since this can be done with an average complexity of 1 per starting point,[2] the overall complexity of the attack is 2120. Extending the attackThe basic 4.5 round attack can be extended to a 5.5 round attack by using two fully active states in the inbound phase. This increases the complexity to about 2184.[3] Extending the outbound phase so that it begins and ends with 8 active bytes leads to a near-collision in 52 bytes on Whirlpool reduced to 7.5 rounds with a complexity of 2192.[4] By assuming that the attacker has control over the chaining value, and therefore the input to the key-schedule of Whirlpool, the attack can be further extended to 9.5 rounds in a semi-free-start near-collision on 52 bytes with a complexity of 2128.[5] Notes
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