Chain loading
Chain loading is a method used by computer programs to replace the currently executing program with a new program, using a common data area to pass information from the current program to the new program. It occurs in several areas of computing. Chain loading is similar to the use of overlays. Unlike overlays, however, chain loading replaces the currently executing program in its entirety. Overlays usually replace only a portion of the running program. Like the use of overlays, the use of chain loading increases the I/O load of an application. Chain loading in boot manager programsIn operating system boot manager programs, chain loading is used to pass control from the boot manager to a boot sector. The target boot sector is loaded in from disk, replacing the in-memory boot sector from which the boot manager itself was bootstrapped, and executed. Chain loading in UnixIn Unix (and in Unix-like operating systems), the exec() system call is used to perform chain loading. The program image of the current process is replaced with an entirely new image, and the current thread begins execution of that image. The common data area comprises the process' environment variables, which are preserved across the system call. Chain loading in LinuxIn addition to the exec() process level chain loading Linux supports the kexec() system call to replace the entire operating system kernel with a different version. The new kernel boots as if it were started from power up and no running processes are preserved. Chain loading in BASIC programsIn BASIC programs, chain loading is the purview of the Chain loading permits BASIC programs to execute more program code than could fit into available program and variable memory. Applications written in BASIC could thus be far larger than the size of working memory, via a set of cooperating programs that Chain loading in FORTRAN programsMany versions of Fortran include a Chain loading in OS/360OS/360 and successors use the See also
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