ArkUI
ArkUI is a declarative based user interface framework for building user interfaces on native HarmonyOS, OpenHarmony alongside Oniro OS applications developed by Huawei for the ArkTS and Cangjie programming language.[2] OverviewArkUI 3.0 is declarative in eTS (extended TypeScript) in HarmonyOS 3.0, followed by main ArkTS programming language in HarmonyOS 3.1, contrasting with the imperative syntax used in Java development in earlier versions of HarmonyOS in HarmonyOS 1.0 and 2.0. ArkUI allows for 2D drawing as well as 3D drawing, animations, event handling, Service Card widgets, and data binding. ArkUI automatically synchronizes between UI views and data.[3] ArkUI integrates with DevEco Studio IDE to provide for real-time previews during editing,[4] alongside support for debugging and other development features.[5] ArkJS is designed for web development with a Vue 2-like syntax, providing a familiar environment for web developers using JS and CSS. ArkJS incorporates the HarmonyOS Markup Language (HML), which allows attributes prefixed with HistoryDuring HDC 2021 on October 22, 2021, the HarmonyOS 3.0 developer preview introduced ArkUI 3.0 for eTS, JS programming languages with ArkCompiler. Compared to previous versions of ArkUI 1.0 and 2.0 under imperative development with Java in earlier versions of HarmonyOS.[8] During HDC 2022 HarmonyOS 3.1 in November 2022, Huawei ArkUI evolved into full declarative development featuring declarative UI capabilities, improved layout ability, component capability improvement and others. In April 2023, HarmonyOS 3.1 Beta 1 build included ArkUI declarative 2D and 3D drawing capabilities. The upgrade also improves layout, component, and app state management capabilities.[9] During HDC 2023, August 2023, Huawei announced HarmonyOS 4.0 improvements of ArkUI with ArkTS alongside native HarmonyOS NEXT software development using Ark Engine with ArkGraphics 2D and ArkGraphics 3D. Also, the company announced a cross platform extension of ArkUI called ArkUI-X which would allow developers to run applications across Android, iOS and HarmonyOS under one project using DevEco Studio IDE and Visual Studio Code plugins. On January 18, 2024, during HarmonyOS Ecology Conference, Huawei revealed the HarmonyOS NEXT software stack, that included ArkUI/ArkUI-X programming framework with the Ark Compiler/BiSheng Compiler/Ark Runtime compiler & runtime, for both ArkTS and incoming Cangjie programming language.[10] ArkUI-X
ArkUI-X is an open-source UI software development kit which is the extension of ArkUI created by Huawei for building cross platform applications, including Android, iOS, OpenHarmony and HarmonyOS NEXT targets.Web platform support with ArkJS was released on December 8, 2023.[11] ArkUI-X consists of both a UI language and a rendering engine.[12] FeaturesComponentsSystem components are built-in components within the ArkUI framework, categorized into container components and basic components. For example, ExamplesThe following is an example of a simple Hello World program. It is standard practice in ArkUI to separate the application struct and views into different structs, with the main view named import ArkTS
// Index.ets
import router from '@ohos.router';
@Entry
@Component
struct Index {
@State message: string = 'Hello World'
build() {
Row() {
Column() {
Text(this.message)
.fontSize(50)
.fontWeight(FontWeight.Bold)
// Add a button to respond to user clicks.
Button() {
Text('Next')
.fontSize(30)
.fontWeight(FontWeight.Bold)
}
.type(ButtonType.Capsule)
.margin({
top: 20
})
.backgroundColor('#0D9FFB')
.width('40%')
.height('5%')
// Bind the onClick event to the Next button so that clicking the button redirects the user to the second page.
.onClick(() => {
router.pushUrl({ url: 'pages/Second' })
})
}
.width('100%')
}
.height('100%')
}
}
The Reception
See alsoReferences
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